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[1.13.3] RealMobHealth (한글화버전)
(클래식전용) 몬스터 실제 생명력 정보
애드온 등록자 | |
---|---|
최종 업데이트 | 2020.01.14 |
카테고리 | 클래식 |
클라이언트 버전 | 8.0 |
애드온 버전 | 2.18 |
조회수 | 99745 |
추천수 | 7 |
다운로드 수 | 12540 |
관심등록 수 | 659 |
** 이 애드온은 와우 클래식 서버 전용 애드온입니다. **
예전의 MobHealth와 비슷한 기능을 하는 애드온입니다.
그 뒤로는 MobInfo2라는 애드온의 기능으로 흡수되었었습니다.
그것과 거의 동일한 애드온이며, 저장 관리 기능 및 애드온 함수를
통해서 동일한 애드온을 쓰는 사람까지 정보를 주고 받는 기능이
추가되어 있습니다.
- 몬스터 생명력 정보 표시 및 저장
- 몬스터 생명력 데이터 관리
- 이름표에 생명력 표시
게임 설정 - 애드온 - RealMobHealth 로 들어가시면 설정을 변경할 수 있습니다.
모두 한글화 해서 설정하는데 큰 지장은 없을 듯 합니다.
예전의 MobHealth와 비슷한 기능을 하는 애드온입니다.
그 뒤로는 MobInfo2라는 애드온의 기능으로 흡수되었었습니다.
그것과 거의 동일한 애드온이며, 저장 관리 기능 및 애드온 함수를
통해서 동일한 애드온을 쓰는 사람까지 정보를 주고 받는 기능이
추가되어 있습니다.
- 몬스터 생명력 정보 표시 및 저장
- 몬스터 생명력 데이터 관리
- 이름표에 생명력 표시
게임 설정 - 애드온 - RealMobHealth 로 들어가시면 설정을 변경할 수 있습니다.
모두 한글화 해서 설정하는데 큰 지장은 없을 듯 합니다.
2.18
-Modified death detection to hold onto data a little longer to prevent mobs with reincarnation mechanics from spamming messages
-Internal timers now use C_Timer instead of OnUpdate to try to combat "No player named is currently playing." spam after being minimized
2.17
-Added usage of INSTANCE_CHAT as a fallback for BATTLEGROUND. (Reports are saying BATTLEGROUND is defunct)
2.16
-Added usage of BATTLEGROUND addon channel
-RAID/PARTY addon channels now check specifically for the home group category instead of all
2.15
-Implemented an anti-spam measure to help mitigate Blizzard's throttle bug of the YELL channel
-TextStatusBar_UpdateTextString() code moved to a secure hook to mitigate Blizzard taint bug
2.14
-The YELL addon channel has been added to the list of broadcast channels
-Some internal functions are now metatable-aware (opens possibilities for future features?)
2.13
-Removed lingering debug message that was hiding in the aura scanner
2.12
-Now detects health from a Hunter's Beast Lore
-Added ruRU localization (courtesy of vAlshebnik)
2.11
-Localization.lua now uncludes Unicode BOM for easier UTF-8 editing
-Revised deDE localization (courtesy of Dathwada)
-Added esES localization (courtesy of Lynk_One)
2.10
-Added koKR localization (courtesy of chkid)
v2.9
-Added deDE localization (courtesy of Figlmueller)
-Fixed zhCN, zhTW, and koKR numeric abbreviations
v2.8
-Added zhCN and zhTW localizations (courtesy of EKE00372 and HopeASD)
v2.7
-Fixed Localization loader not loading the default locale for some people
v2.6
-Added frFR localization (courtesy of Pgmbru)
v2.5
-GameTooltip health text is now offloaded to the same on-use generation code that TargetFrame uses
v2.4
-Fixed TargetFrame text not checking options on creation
-Added health text to the GameTooltip's StatusBar
-"Show Tooltip Info" in options has been renamed "Show Tooltip Feedback" to avoid ambiguity with the new health text
-Added API version info to API
-Added RealMobHealth.OverrideOption() and RealMobHealth.UITweaksSetEnabled() to API (See APIDoc.txt)
-Modified death detection to hold onto data a little longer to prevent mobs with reincarnation mechanics from spamming messages
-Internal timers now use C_Timer instead of OnUpdate to try to combat "No player named
2.17
-Added usage of INSTANCE_CHAT as a fallback for BATTLEGROUND. (Reports are saying BATTLEGROUND is defunct)
2.16
-Added usage of BATTLEGROUND addon channel
-RAID/PARTY addon channels now check specifically for the home group category instead of all
2.15
-Implemented an anti-spam measure to help mitigate Blizzard's throttle bug of the YELL channel
-TextStatusBar_UpdateTextString() code moved to a secure hook to mitigate Blizzard taint bug
2.14
-The YELL addon channel has been added to the list of broadcast channels
-Some internal functions are now metatable-aware (opens possibilities for future features?)
2.13
-Removed lingering debug message that was hiding in the aura scanner
2.12
-Now detects health from a Hunter's Beast Lore
-Added ruRU localization (courtesy of vAlshebnik)
2.11
-Localization.lua now uncludes Unicode BOM for easier UTF-8 editing
-Revised deDE localization (courtesy of Dathwada)
-Added esES localization (courtesy of Lynk_One)
2.10
-Added koKR localization (courtesy of chkid)
v2.9
-Added deDE localization (courtesy of Figlmueller)
-Fixed zhCN, zhTW, and koKR numeric abbreviations
v2.8
-Added zhCN and zhTW localizations (courtesy of EKE00372 and HopeASD)
v2.7
-Fixed Localization loader not loading the default locale for some people
v2.6
-Added frFR localization (courtesy of Pgmbru)
v2.5
-GameTooltip health text is now offloaded to the same on-use generation code that TargetFrame uses
v2.4
-Fixed TargetFrame text not checking options on creation
-Added health text to the GameTooltip's StatusBar
-"Show Tooltip Info" in options has been renamed "Show Tooltip Feedback" to avoid ambiguity with the new health text
-Added API version info to API
-Added RealMobHealth.OverrideOption() and RealMobHealth.UITweaksSetEnabled() to API (See APIDoc.txt)
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