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[7.0.3] Master Plan 0.101
Master Plan, 주둔지, 마스터플랜, 임무
애드온 등록자 | |
---|---|
최종 업데이트 | 2016.08.24 |
카테고리 | 기타 |
클라이언트 버전 | 6.2.0 |
애드온 버전 | 0.68 |
조회수 | 181208 |
추천수 | 12 |
다운로드 수 | 119694 |
관심등록 수 | 939 |
- 주둔지 및 조선소 임무를 좀 더 편하게 사용할 수 있는 애드온입니다.
- 출처 : https://mods.curse.com/addons/wow/master-plan
Version 0.101
- Fixed an error that occurred when using Mission Completion Orders.
- Updated gold cap value; MP should now properly and automatically collect gold rewards when close to the old gold cap.
- 출처 : https://mods.curse.com/addons/wow/master-plan
Version 0.101
- Fixed an error that occurred when using Mission Completion Orders.
- Updated gold cap value; MP should now properly and automatically collect gold rewards when close to the old gold cap.
Version 0.100
- Fixed an error that occurred when double-clicking a follower portrait on the mission details page.
- Searching for "Scavenger;Extreme Scavenger" now returns only followers with both traits.
Version 0.99
- Fixed an issue that caused some missions started with tentative parties to display incorrectly in the Active Missions tab until the next interface reload.
- Fixed an issue preventing relevant ships from being shown in some threat tooltips on the shipyard mission details page.
- Updated mission experience reward calculations to account for changes made in patch 7.0.3.
Version 0.98
- Fixed an error that occurred when the garrison UI was loaded prematurely by another addon.
Version 0.97
- Fixed an error that could occur when collecting resources from the Garrison Cache.
- Fixed an issue that prevented group suggestions from accounting for Harrison Jones' Mentor trait.
- Fixed an issue that prevented armor/weapon item levels and available upgrade indicators from being shown in follower lists.
- Fixed an issue that prevented in-progress missions from being saved for display in the Other Characters Garrison Report tab.
- No longer requiring the "Load out of date AddOns" checkbox to be checked on 7.0.3 clients.
Version 0.96
◆ The following Garrison-affecting changes occur when patch 7.0.3 is released. Be prepared!
- Vendor value of Follower equipment upgrades is reduced significantly. You may wish to sell them prior to the patch.
- Current Follower and Shipyard missions with gold rewards will get alternative rewards (garrison resources, oil, apexis, draenor elemental mats etc). Some rare missions will still award minor amounts of gold, but:
- Treasure Hunter trait becomes Extreme Scavenger, increasing garrison resource rewards by 200%. Extreme Scavenger and Scavenger stack, and you can have both traits on one follower. Dwarven Crew/Goblin Crew will provide a chance to receive ship equipment instead of increasing the gold rewards.
- You will need to enable the "Load out of date AddOns" checkbox in the AddOn List window after the patch to load Master Plan, which should mostly work the same as it did prior to the patch. There may be some cosmetic issues.
◆ Fixed an error which could occur when displaying details of a follower/ship currently away on a mission on patch 7.0.
Version 0.94
- The "unavailable group" portion of the naval mission success chance indicator is now slightly smaller.
- - Fixed an error that occurred when selecting an Ignored follower in the Followers tab.
- Fixed an error that occurred when hovering over the class/specialization icon of an Ignored follower in the Followers tab.
- Fixed an issue that sometimes prevented the "unavailable group" naval mission success chance indicator from functioning correctly.
Version 0.93
- Success indicators on the Naval Operations map may now display two values; the bottom half indicates the success chance of a group using currently-busy ships.
- Follower lists and gear upgrade buttons are updated in response to inventory events.
- Fixed an issue which could occur when changing follower abilities/gear while searching for Redundant followers.
Version 0.92
- Hovering over the Class/Specialization icon on the Followers tab now computes and displays MoI implications of re-training the follower.
- Added Arakkoa Ancestry to Missions of Interest.
- Improved the visibility behavior of the follower ability-altering buttons.
Version 0.91
- Missions of Interest groups are now computed automatically when searching for Redundant followers (or viewing max-level follower details), no longer requiring the Missions of Interest tab to be opened.
- Fixed an error that appeared when the current version of a non-epic inn recruit had comparable usability to epic projections.
- The Clear Tentative Parties button on the Garrison Missions window should no longer appear for naval tentative parties.
Version 0.90
- Follower Missions of Interest now prioritize expected reward (over success chance) for gold, oil and Apexis missions. This can be preference can be toggled on the Missions of Interest tab.
- Master Plan will now offer its opinion on the prospects of your Inn recruits, based on their potential uses in Missions of Interest.
- The Follower Missions of Interest tab now shows the number of groups capable of achieving the same success chance/reward as the highlighted group for the mission.
- Fixed an issue where some permanent traits would not be displayed as such.
- Fragments of certain tooltips are now less likely to remain visible after the tooltip is hidden.
Version 0.88.1
- Non-replaceable traits are now prefixed with a lock even if they're not required by any Missions of Interest.
- Further tweaks to the MoI suggested groups for Ogrecoming Adversity, Monstrous Menagerie and Fiery Friends.
- Additional Rogue Gnomish Contraption test details have been discovered: the mission requires item level 675 and is set in the Snow environment.
Version 0.88
- Non-replaceable traits are now prefixed with a lock even if they're not required by any Missions of Interest.
- Further tweaks to the MoI suggested groups for Ogrecoming Adversity, Monstrous Menagerie and Fiery Friends.
Version 0.87
- After MoI groups have been computed, the Followers tab prefixes ability/trait names for the currently-shown follower with icons indicating whether that ability/trait is required by some MoI mission (lock) or can be removed without affecting MoI group quality (circular arrow).
- Ogrecoming Adversity, Monstrous Menagerie and Fiery Friends now appear less threatening.
Version 0.86.1
- The Other Characters section of the Garrison Report now also tracks your last interaction with the Inn recruiter NPC, displaying the amount of time since you've last recruited a follower.
- Several Follower Statistics entries now have explanatory tooltips.
- Followers who did not gain any XP are no longer listed in the mission completion reward summary.
- XP rewards for level 100+ follower missions are now considered a separate tier for the purposes of ignoring rewards.
- Apexis Shard amounts are now displayed on suggested group buttons when appropriate.
- Entries in the Missions of Interest filter dropdown now display currency/item tooltips when appropriate.
- Now tracking mission outcomes for all missions, rather than just those completed using Master Plan's automatic completion.
- Ships are no longer included in the Follower Summary recruitment headcount.
- Naval Missions of Interest now round their success chances to match the default UI.
- Fixed an issue that could cause an error to appear during automatic mission completion when skipping missions due to a currency cap.
Version 0.85
- Some MoI-related features on the Followers tab are now also available for inactive followers once MoI groups including inactive followers have been computed.
- Missions of Interest tooltips on the Followers tab no longer list permanent traits like Bodyguard as replaceable.
- Fixed an issue preventing rewards for multi-reward missions from being ignored.
- Fixed an error that occurred when viewing Other Characters list after globally ignoring a mission reward.
- Fixed an error that occurred when viewing an inactive follower after computing MoI missions.
Version 0.84
- Missions of Interest groups, once computed, are now used for the following:
-- For non-redundant followers, the Missions of Interest-listing tooltip on the Followers tab now displays whether any traits of the follower may be replaced without compromising Missions of Interest groups. An additional line is displayed when a follower's abilities can be retrained without compromising Missions of Interest groups.
-- When targeting a trait-replacing ability (such as a Hearthstone Strategy Guide), traits that can be replaced without compromising Missions of Interest groups are highlighted with a green glow.
-- When targeting ship equipment replacements, equipment that can be replaced without compromising Missions of Interest groups are highlighted with a green glow.
-- When changing ship equipment on the Naval Operations mission details page, equipment which can be replaced without compromising Missions of Interest groups is highlighted with a green border. Equipment which is currently being used to counter mission threats is highlighted with a blue or brown border, depending on whether too many counters for a given threat are already present.
-- (A Missions of Interest group is considered compromised when a change to a required follower's abilities/traits reduces the success chance of the group even if additional gear upgrades are applied, or reduces the number of relevant reward-increasing traits. All changes are viewed in isolation; changing follower abilities/traits requires the Missions of Interest groups to be recomputed to provide further feedback.)
- Fixed an error that could occur when viewing the Other Characters tab of the Garrison Report if a character who has previously looted the garrison cache has not been seen since updating to version 0.76 (Nov 2nd 2015).
Version 0.83
- Individual mission rewards (e.g. specific items, currencies, or follower XP) may be ignored by right-clicking on them in the Available Missions tab of the Garrison Missions window.
-- Missions where all rewards are ignored will be sorted below other missions.
-- Follower XP for level 90-94 missions is considered distinct from follower XP of level 95-100 missions.
-- Holding down ALT while right-clicking a reward ignores that reward for all characters by default (but can still be overridden by individual characters).
- When considering inactive followers, the list of used inactive followers appears at the top of the Missions of Interest tab.
- The "Other Characters" tab of the Garrison Report now also includes characters for whom only the state of the garrison cache is known.
- Switching back to not considering inactive followers now properly suspends the computation of Missions of Interest groups including inactive followers.
- Fixed an issue preventing the Apex Predator trait bonus from being considered for Fury/Aberration missions.
- Fixed an error that could occur when attempting to display an invalid ship trait tooltip.
Version 0.82
- After Missions of Interest groups have been computed (i.e. shown in the Missions of Interest tab), max-level followers display an additional icon in the Followers tab of the Command Table/Garrison Report. Hovering over this icon shows a tooltip listing which MoI missions an individual follower is required for.
- Updated follower search:
-- Prefixing a search term with ! inverts the set of followers it matches; searching for e.g. !Wild Aggression will display followers who cannot presently counter Wild Aggression.
-- Prefixing a mechanic name with + results in the set of followers whose class/spec has a counter for the mechanic.
-- Separating search terms with ; results in the intersection of the search terms; searching for e.g. !Wild Aggression;+Wild Aggression will display followers who do not presently counter Wild Aggression, but could counter Wild Aggression if their abilities were re-rolled.
-- Searching for "Upgradable gear", results in the set of followers whose gear you can presently upgrade.
-- Searching for "Redundant", after Missions of Interest groups have been computed, results in the set of redundant followers, i.e. those not required by any Mission of Interest.
-- Searching for "Duplicate counters", results in the set of active followers who share their current mechanic counter combination with at least one other active follower. Searching for "+Duplicate counters" results in the set of followers who share their current mechanic counter combination with at least one other follower.
-- Separating search terms with / results in the union of the search terms. Note that the above extensions cannot be used with /-containing queries.
Version 0.81
- The Other Characters summary now displays the status of the Oil Rig mission for characters who have unlocked it.
- The Other Characters summary now displays the current amount of Garrison Resources and Oil in Garrison Cache / Oil Rig tooltips.
- Missions with 90% or greater success chance are now highlighted in the naval missions of interest.
- Decreased reward priority for trait-modifying items.
- Decreased reward priority for oil for characters who have not unlocked the shipyard.
Version 0.80
- Naval missions with a 100% suggested group are now indicated with a blue circle; green circles are used for missions with at least a 90% chance of success.
- Fishing Nets can now be attached to ships from the equipment dialog on the naval mission details page.
- Naval Missions of Interest group suggestions now account for the hotfixes made on December 2nd.
- The Potential counters section of some class specialization tooltips no longer displays some combinations twice when the specialization only has access to four counters.
- Silenced an error that appeared when attempting to use Mission Completion Orders with the Garrison Missions table open.
Version 0.78.1
- Added several additional follower Missions of Interest entries.
- Follower Missions of Interest with undesirable rewards are now sorted to the bottom of the list.
- Fixed an error that appeared when viewing the Missions of Interest list in some circumstances.
- Fixed an issue that prevented tentative groups from being set in some circumstances.
Version 0.78
- Added several additional follower Missions of Interest entries.
- Follower Missions of Interest with undesirable rewards are now sorted to the bottom of the list.
- Fixed an error that appeared when viewing the Missions of Interest list in some circumstances.
- Fixed an issue that prevented tentative groups from being set in some circumstances.
Version 0.77
- You can now remove characters from the Other Characters tab of the Garrison Report by right-clicking on their names and selecting "Remove." This will persist until the next time you log into the character.
- Fixed an issue preventing correct displaying of raid cache mission cooldowns in some circumstances.
Version 0.76
※ You should restart World of Warcraft after installing this update.
- Added a Garrison Report tab showing garrison cache, raid cache mission cooldowns, and active mission completion status for other characters.
- Fixed an issue causing naval tentative parties to be reset when interacting with the follower mission table (and vice versa).
Version 0.75
- Expedited completion for follower missions can now be started by pressing SPACE while on the Active Missions tab.
- Expedited completion summary dialog can now be dismissed by pressing SPACE or ESCAPE while it is visible.
- Added additional naval missions of interest.
- Fixed an issue causing the tentative group reward summary to ignore non-experience rewards from groups which gain follower experience.
Version 0.74.1
You should restart World of Warcraft after installing this update.
- Added Missions of Interest tab for naval missions.
- The Require Currency Reward setting now also applies to gold-awarding missions.
Version 0.75
- Expedited completion for follower missions can now be started by pressing SPACE while on the Active Missions tab.
- Expedited completion summary dialog can now be dismissed by pressing SPACE or ESCAPE while it is visible.
- Added additional naval missions of interest.
- Fixed an issue causing the tentative group reward summary to ignore non-experience rewards from groups which gain follower experience.
Version 0.74.1
※ You should restart World of Warcraft after installing this update.
- Added Missions of Interest tab for naval missions.
- The Require Currency Reward setting now also applies to gold-awarding missions.
- Version 0.73
Version 0.73
- Ship XP bonus traits and effects are now accounted for correctly.
- If you do not have enough oil to embark on a specific ship mission on the available missions map, a dark grey status indicator will be used.
- Fixed an issue causing trait-replacing icons to incorrectly highlight the Epic Ability icon for non-epic followers.
Version 0.72.1
- Garrison resources, idle ships, and shipyard status is now shown in a tooltip when hovering over the oil indicator on the naval missions map.
- Fixed an issue causing the Duplicate counters list to show every follower with duplicate counters... twice.
- Fixed an error that would occur when showing a class/specialization tooltip that includes threat combinations you currently have no (re-rollable) followers for.
- Fixed an error that would occur when hovering over the Send Tentative Parties button after deactivating a follower in a tentative party.
Version 0.71
- Amount of Oil currently available is now shown on the shipyard missions map.
- The Potential Counters section of the follower class/specialization tooltip now lists possible counter combinations, along with the number of active and inactive followers with those combinations, as well as the total number of recruited followers which could potentially have that combination
Version 0.70
- A button for using the Explorer's Notebook now appears in the Available Missions tab when you have this item in your inventory.
- Reward-based ordering may now take into account the amount of garrison resources/oil you have available.
- The tooltip for the "Send Tentative Parties" button now also displays the total expected currency gain for the shown tentative groups.
- Gold earned and Mushroom statistics can be reset by right-clicking on their buttons.
- Garrison resources are now shown alongside oil in the ship missions UI.
- Master Plan will no longer suggest that the garrison cache capacity is 750.
- Fixed an issue that occurred when switching between tabs in the Garrison Missions frame.
Version 0.68
- The "Amount affected by" trait tooltip now appears correctly when hovering over gold rewards in the available missions list and holding the gear comparison modifier key.
- Fixed an issue where the ship mission tooltip would not be resized correctly after loading item data.
- The Liberation of Shattrath is no longer considered to be a follower XP mission.
Version 0.67
- When refitting ships on the naval mission details page, current equipment that is useful on the mission is highlighted with a green border, while duplicate equipment is highlighted with a brown border.
- Ghostly spyglass is now offered as a refit option when it is relevant.
- Naval blockade missions primary group suggestion is now optimized for success chance instead of follower experience.
- In follower tooltips (Missions of Interest tab), Apex Predator now appears in green if it is relevant to the mission.
Version 0.66.1
- Naval mission group suggestions are now updated when activating area buffs.
- Scavenger, Treasure Hunter, and Greasemonkey traits now appear alongside follower-experience buffs in the trait summary. All three are also included in the follower summary matrix.
- In follower lists, a green plus sign after the follower's item level indicates that you have upgrade items in your inventory that can be used to increase that follower's average item level.
- Fixed an issue preventing follower portrait borders on the Active Missions and Available Missions tabs from being highlighted correctly under some circumstances.
- Fixed an issue causing Master Plan to sometimes misremember which followers are replaceable in a Mission of Interest group, potentially resulting in an incorrect listing of redundant followers.
- Fixed an issue causing ignored followers to display as Working in the Garrison Architect window.
Version 0.65.1
- Details of the suggested group are now shown in the naval mission tooltip.
- Tweaked naval mission group suggestions.
- Fixed an error that occurred when dragging naval equipment onto the garrison report window. You must now click the equipment slots to confirm that you wish to replace ship equipment.
Version 0.64
- The Naval Operations map now displays icons representing the success chance of the suggested group for each mission: green for 100%, yellow, orange, and red for progressively worse chances of success.
- You can select the suggested group for a naval mission by right clicking on the mission icon.
- Added group suggestion buttons to the naval mission details page.
- It is now possible to install ship equipment directly on the naval mission details page: click on the refit button to the right of the ships, select an equipment item present in your bags, and click on an equipment slot to replace its current contents.
- Leaving the naval mission details page now saves the current party as a tentative party, indicated by a pink icon on the Naval Operations map.
- The LFG eye no longer hides when moused over while not enough followers/ships are available for a mission; a tooltip is displayed instead.
- Searching for "Upgradable gear" yields a list of followers whose gear you may upgrade. The search can also be accessed by clicking the corresponding button on the follower summary.
Version 0.63
- Buttons allowing direct use of ship equipment have been added to the shipyard's Followers tab.
- Ship lists now display amount of time left until an away ship returns, as well as experience remaining before the next upgrade.
- Fixed an error that occurred when hovering over the Garrison Cache icon in the Garrison Report.
Version 0.62
- Missions of Interest group compositions now account for several additional traits.
- Garrison resource cache size now reflects upgrades available in 6.2, taking effect after the next time you loot the cache after unlocking the upgrade.
- Purchasable 645 follower gear tokens added to follower upgrade lists.
- Fixed an error that could occur when displaying tooltips listing epic ships with equipment that does not provide a threat counter.
Version 0.61
- Naval threat tooltips now indicate whether you have unlocked equipment necessary to counter the threat when you do not have any ships capable of countering it with current equipment.
- Dragging naval equipment from your bags onto the Equipment Slots in the Naval Fleet window no longer causes an error (or does anything); you must click the Equipment Slot to install the equipment item.
- Fixed an issue where Master Plan could get confused and attempt to send ships on follower missions.
- Fixed an issue causing the available missions list not to properly reflect the amount of followers in a tentative party under some circumstances.
- Fixed an error that occurred when opening the Follower Summary page under some circumstances.
- Fixed an issue causing ships to be counted as followers in the Garrison Missions frame headcount.
- Flagged Master Plan A for patch 6.2. It is no longer necessary to check the Load out of date AddOns box.
Version 0.60
- Compatibility update for patch 6.2.0.
- - This enables previous Master Plan functionality for follower missions.
- Limited support for naval missions:
- - You can view group suggestions by hovering over the LFG eye while viewing mission details.
- - Added XP projections for ships.
- - Added ship cross-references to naval threat/ability tooltips.
- Fixed an error that occurred when double-clicking a follower portrait on the mission details page.
- Searching for "Scavenger;Extreme Scavenger" now returns only followers with both traits.
Version 0.99
- Fixed an issue that caused some missions started with tentative parties to display incorrectly in the Active Missions tab until the next interface reload.
- Fixed an issue preventing relevant ships from being shown in some threat tooltips on the shipyard mission details page.
- Updated mission experience reward calculations to account for changes made in patch 7.0.3.
Version 0.98
- Fixed an error that occurred when the garrison UI was loaded prematurely by another addon.
Version 0.97
- Fixed an error that could occur when collecting resources from the Garrison Cache.
- Fixed an issue that prevented group suggestions from accounting for Harrison Jones' Mentor trait.
- Fixed an issue that prevented armor/weapon item levels and available upgrade indicators from being shown in follower lists.
- Fixed an issue that prevented in-progress missions from being saved for display in the Other Characters Garrison Report tab.
- No longer requiring the "Load out of date AddOns" checkbox to be checked on 7.0.3 clients.
Version 0.96
◆ The following Garrison-affecting changes occur when patch 7.0.3 is released. Be prepared!
- Vendor value of Follower equipment upgrades is reduced significantly. You may wish to sell them prior to the patch.
- Current Follower and Shipyard missions with gold rewards will get alternative rewards (garrison resources, oil, apexis, draenor elemental mats etc). Some rare missions will still award minor amounts of gold, but:
- Treasure Hunter trait becomes Extreme Scavenger, increasing garrison resource rewards by 200%. Extreme Scavenger and Scavenger stack, and you can have both traits on one follower. Dwarven Crew/Goblin Crew will provide a chance to receive ship equipment instead of increasing the gold rewards.
- You will need to enable the "Load out of date AddOns" checkbox in the AddOn List window after the patch to load Master Plan, which should mostly work the same as it did prior to the patch. There may be some cosmetic issues.
◆ Fixed an error which could occur when displaying details of a follower/ship currently away on a mission on patch 7.0.
Version 0.94
- The "unavailable group" portion of the naval mission success chance indicator is now slightly smaller.
- - Fixed an error that occurred when selecting an Ignored follower in the Followers tab.
- Fixed an error that occurred when hovering over the class/specialization icon of an Ignored follower in the Followers tab.
- Fixed an issue that sometimes prevented the "unavailable group" naval mission success chance indicator from functioning correctly.
Version 0.93
- Success indicators on the Naval Operations map may now display two values; the bottom half indicates the success chance of a group using currently-busy ships.
- Follower lists and gear upgrade buttons are updated in response to inventory events.
- Fixed an issue which could occur when changing follower abilities/gear while searching for Redundant followers.
Version 0.92
- Hovering over the Class/Specialization icon on the Followers tab now computes and displays MoI implications of re-training the follower.
- Added Arakkoa Ancestry to Missions of Interest.
- Improved the visibility behavior of the follower ability-altering buttons.
Version 0.91
- Missions of Interest groups are now computed automatically when searching for Redundant followers (or viewing max-level follower details), no longer requiring the Missions of Interest tab to be opened.
- Fixed an error that appeared when the current version of a non-epic inn recruit had comparable usability to epic projections.
- The Clear Tentative Parties button on the Garrison Missions window should no longer appear for naval tentative parties.
Version 0.90
- Follower Missions of Interest now prioritize expected reward (over success chance) for gold, oil and Apexis missions. This can be preference can be toggled on the Missions of Interest tab.
- Master Plan will now offer its opinion on the prospects of your Inn recruits, based on their potential uses in Missions of Interest.
- The Follower Missions of Interest tab now shows the number of groups capable of achieving the same success chance/reward as the highlighted group for the mission.
- Fixed an issue where some permanent traits would not be displayed as such.
- Fragments of certain tooltips are now less likely to remain visible after the tooltip is hidden.
Version 0.88.1
- Non-replaceable traits are now prefixed with a lock even if they're not required by any Missions of Interest.
- Further tweaks to the MoI suggested groups for Ogrecoming Adversity, Monstrous Menagerie and Fiery Friends.
- Additional Rogue Gnomish Contraption test details have been discovered: the mission requires item level 675 and is set in the Snow environment.
Version 0.88
- Non-replaceable traits are now prefixed with a lock even if they're not required by any Missions of Interest.
- Further tweaks to the MoI suggested groups for Ogrecoming Adversity, Monstrous Menagerie and Fiery Friends.
Version 0.87
- After MoI groups have been computed, the Followers tab prefixes ability/trait names for the currently-shown follower with icons indicating whether that ability/trait is required by some MoI mission (lock) or can be removed without affecting MoI group quality (circular arrow).
- Ogrecoming Adversity, Monstrous Menagerie and Fiery Friends now appear less threatening.
Version 0.86.1
- The Other Characters section of the Garrison Report now also tracks your last interaction with the Inn recruiter NPC, displaying the amount of time since you've last recruited a follower.
- Several Follower Statistics entries now have explanatory tooltips.
- Followers who did not gain any XP are no longer listed in the mission completion reward summary.
- XP rewards for level 100+ follower missions are now considered a separate tier for the purposes of ignoring rewards.
- Apexis Shard amounts are now displayed on suggested group buttons when appropriate.
- Entries in the Missions of Interest filter dropdown now display currency/item tooltips when appropriate.
- Now tracking mission outcomes for all missions, rather than just those completed using Master Plan's automatic completion.
- Ships are no longer included in the Follower Summary recruitment headcount.
- Naval Missions of Interest now round their success chances to match the default UI.
- Fixed an issue that could cause an error to appear during automatic mission completion when skipping missions due to a currency cap.
Version 0.85
- Some MoI-related features on the Followers tab are now also available for inactive followers once MoI groups including inactive followers have been computed.
- Missions of Interest tooltips on the Followers tab no longer list permanent traits like Bodyguard as replaceable.
- Fixed an issue preventing rewards for multi-reward missions from being ignored.
- Fixed an error that occurred when viewing Other Characters list after globally ignoring a mission reward.
- Fixed an error that occurred when viewing an inactive follower after computing MoI missions.
Version 0.84
- Missions of Interest groups, once computed, are now used for the following:
-- For non-redundant followers, the Missions of Interest-listing tooltip on the Followers tab now displays whether any traits of the follower may be replaced without compromising Missions of Interest groups. An additional line is displayed when a follower's abilities can be retrained without compromising Missions of Interest groups.
-- When targeting a trait-replacing ability (such as a Hearthstone Strategy Guide), traits that can be replaced without compromising Missions of Interest groups are highlighted with a green glow.
-- When targeting ship equipment replacements, equipment that can be replaced without compromising Missions of Interest groups are highlighted with a green glow.
-- When changing ship equipment on the Naval Operations mission details page, equipment which can be replaced without compromising Missions of Interest groups is highlighted with a green border. Equipment which is currently being used to counter mission threats is highlighted with a blue or brown border, depending on whether too many counters for a given threat are already present.
-- (A Missions of Interest group is considered compromised when a change to a required follower's abilities/traits reduces the success chance of the group even if additional gear upgrades are applied, or reduces the number of relevant reward-increasing traits. All changes are viewed in isolation; changing follower abilities/traits requires the Missions of Interest groups to be recomputed to provide further feedback.)
- Fixed an error that could occur when viewing the Other Characters tab of the Garrison Report if a character who has previously looted the garrison cache has not been seen since updating to version 0.76 (Nov 2nd 2015).
Version 0.83
- Individual mission rewards (e.g. specific items, currencies, or follower XP) may be ignored by right-clicking on them in the Available Missions tab of the Garrison Missions window.
-- Missions where all rewards are ignored will be sorted below other missions.
-- Follower XP for level 90-94 missions is considered distinct from follower XP of level 95-100 missions.
-- Holding down ALT while right-clicking a reward ignores that reward for all characters by default (but can still be overridden by individual characters).
- When considering inactive followers, the list of used inactive followers appears at the top of the Missions of Interest tab.
- The "Other Characters" tab of the Garrison Report now also includes characters for whom only the state of the garrison cache is known.
- Switching back to not considering inactive followers now properly suspends the computation of Missions of Interest groups including inactive followers.
- Fixed an issue preventing the Apex Predator trait bonus from being considered for Fury/Aberration missions.
- Fixed an error that could occur when attempting to display an invalid ship trait tooltip.
Version 0.82
- After Missions of Interest groups have been computed (i.e. shown in the Missions of Interest tab), max-level followers display an additional icon in the Followers tab of the Command Table/Garrison Report. Hovering over this icon shows a tooltip listing which MoI missions an individual follower is required for.
- Updated follower search:
-- Prefixing a search term with ! inverts the set of followers it matches; searching for e.g. !Wild Aggression will display followers who cannot presently counter Wild Aggression.
-- Prefixing a mechanic name with + results in the set of followers whose class/spec has a counter for the mechanic.
-- Separating search terms with ; results in the intersection of the search terms; searching for e.g. !Wild Aggression;+Wild Aggression will display followers who do not presently counter Wild Aggression, but could counter Wild Aggression if their abilities were re-rolled.
-- Searching for "Upgradable gear", results in the set of followers whose gear you can presently upgrade.
-- Searching for "Redundant", after Missions of Interest groups have been computed, results in the set of redundant followers, i.e. those not required by any Mission of Interest.
-- Searching for "Duplicate counters", results in the set of active followers who share their current mechanic counter combination with at least one other active follower. Searching for "+Duplicate counters" results in the set of followers who share their current mechanic counter combination with at least one other follower.
-- Separating search terms with / results in the union of the search terms. Note that the above extensions cannot be used with /-containing queries.
Version 0.81
- The Other Characters summary now displays the status of the Oil Rig mission for characters who have unlocked it.
- The Other Characters summary now displays the current amount of Garrison Resources and Oil in Garrison Cache / Oil Rig tooltips.
- Missions with 90% or greater success chance are now highlighted in the naval missions of interest.
- Decreased reward priority for trait-modifying items.
- Decreased reward priority for oil for characters who have not unlocked the shipyard.
Version 0.80
- Naval missions with a 100% suggested group are now indicated with a blue circle; green circles are used for missions with at least a 90% chance of success.
- Fishing Nets can now be attached to ships from the equipment dialog on the naval mission details page.
- Naval Missions of Interest group suggestions now account for the hotfixes made on December 2nd.
- The Potential counters section of some class specialization tooltips no longer displays some combinations twice when the specialization only has access to four counters.
- Silenced an error that appeared when attempting to use Mission Completion Orders with the Garrison Missions table open.
Version 0.78.1
- Added several additional follower Missions of Interest entries.
- Follower Missions of Interest with undesirable rewards are now sorted to the bottom of the list.
- Fixed an error that appeared when viewing the Missions of Interest list in some circumstances.
- Fixed an issue that prevented tentative groups from being set in some circumstances.
Version 0.78
- Added several additional follower Missions of Interest entries.
- Follower Missions of Interest with undesirable rewards are now sorted to the bottom of the list.
- Fixed an error that appeared when viewing the Missions of Interest list in some circumstances.
- Fixed an issue that prevented tentative groups from being set in some circumstances.
Version 0.77
- You can now remove characters from the Other Characters tab of the Garrison Report by right-clicking on their names and selecting "Remove." This will persist until the next time you log into the character.
- Fixed an issue preventing correct displaying of raid cache mission cooldowns in some circumstances.
Version 0.76
※ You should restart World of Warcraft after installing this update.
- Added a Garrison Report tab showing garrison cache, raid cache mission cooldowns, and active mission completion status for other characters.
- Fixed an issue causing naval tentative parties to be reset when interacting with the follower mission table (and vice versa).
Version 0.75
- Expedited completion for follower missions can now be started by pressing SPACE while on the Active Missions tab.
- Expedited completion summary dialog can now be dismissed by pressing SPACE or ESCAPE while it is visible.
- Added additional naval missions of interest.
- Fixed an issue causing the tentative group reward summary to ignore non-experience rewards from groups which gain follower experience.
Version 0.74.1
You should restart World of Warcraft after installing this update.
- Added Missions of Interest tab for naval missions.
- The Require Currency Reward setting now also applies to gold-awarding missions.
Version 0.75
- Expedited completion for follower missions can now be started by pressing SPACE while on the Active Missions tab.
- Expedited completion summary dialog can now be dismissed by pressing SPACE or ESCAPE while it is visible.
- Added additional naval missions of interest.
- Fixed an issue causing the tentative group reward summary to ignore non-experience rewards from groups which gain follower experience.
Version 0.74.1
※ You should restart World of Warcraft after installing this update.
- Added Missions of Interest tab for naval missions.
- The Require Currency Reward setting now also applies to gold-awarding missions.
- Version 0.73
Version 0.73
- Ship XP bonus traits and effects are now accounted for correctly.
- If you do not have enough oil to embark on a specific ship mission on the available missions map, a dark grey status indicator will be used.
- Fixed an issue causing trait-replacing icons to incorrectly highlight the Epic Ability icon for non-epic followers.
Version 0.72.1
- Garrison resources, idle ships, and shipyard status is now shown in a tooltip when hovering over the oil indicator on the naval missions map.
- Fixed an issue causing the Duplicate counters list to show every follower with duplicate counters... twice.
- Fixed an error that would occur when showing a class/specialization tooltip that includes threat combinations you currently have no (re-rollable) followers for.
- Fixed an error that would occur when hovering over the Send Tentative Parties button after deactivating a follower in a tentative party.
Version 0.71
- Amount of Oil currently available is now shown on the shipyard missions map.
- The Potential Counters section of the follower class/specialization tooltip now lists possible counter combinations, along with the number of active and inactive followers with those combinations, as well as the total number of recruited followers which could potentially have that combination
Version 0.70
- A button for using the Explorer's Notebook now appears in the Available Missions tab when you have this item in your inventory.
- Reward-based ordering may now take into account the amount of garrison resources/oil you have available.
- The tooltip for the "Send Tentative Parties" button now also displays the total expected currency gain for the shown tentative groups.
- Gold earned and Mushroom statistics can be reset by right-clicking on their buttons.
- Garrison resources are now shown alongside oil in the ship missions UI.
- Master Plan will no longer suggest that the garrison cache capacity is 750.
- Fixed an issue that occurred when switching between tabs in the Garrison Missions frame.
Version 0.68
- The "Amount affected by" trait tooltip now appears correctly when hovering over gold rewards in the available missions list and holding the gear comparison modifier key.
- Fixed an issue where the ship mission tooltip would not be resized correctly after loading item data.
- The Liberation of Shattrath is no longer considered to be a follower XP mission.
Version 0.67
- When refitting ships on the naval mission details page, current equipment that is useful on the mission is highlighted with a green border, while duplicate equipment is highlighted with a brown border.
- Ghostly spyglass is now offered as a refit option when it is relevant.
- Naval blockade missions primary group suggestion is now optimized for success chance instead of follower experience.
- In follower tooltips (Missions of Interest tab), Apex Predator now appears in green if it is relevant to the mission.
Version 0.66.1
- Naval mission group suggestions are now updated when activating area buffs.
- Scavenger, Treasure Hunter, and Greasemonkey traits now appear alongside follower-experience buffs in the trait summary. All three are also included in the follower summary matrix.
- In follower lists, a green plus sign after the follower's item level indicates that you have upgrade items in your inventory that can be used to increase that follower's average item level.
- Fixed an issue preventing follower portrait borders on the Active Missions and Available Missions tabs from being highlighted correctly under some circumstances.
- Fixed an issue causing Master Plan to sometimes misremember which followers are replaceable in a Mission of Interest group, potentially resulting in an incorrect listing of redundant followers.
- Fixed an issue causing ignored followers to display as Working in the Garrison Architect window.
Version 0.65.1
- Details of the suggested group are now shown in the naval mission tooltip.
- Tweaked naval mission group suggestions.
- Fixed an error that occurred when dragging naval equipment onto the garrison report window. You must now click the equipment slots to confirm that you wish to replace ship equipment.
Version 0.64
- The Naval Operations map now displays icons representing the success chance of the suggested group for each mission: green for 100%, yellow, orange, and red for progressively worse chances of success.
- You can select the suggested group for a naval mission by right clicking on the mission icon.
- Added group suggestion buttons to the naval mission details page.
- It is now possible to install ship equipment directly on the naval mission details page: click on the refit button to the right of the ships, select an equipment item present in your bags, and click on an equipment slot to replace its current contents.
- Leaving the naval mission details page now saves the current party as a tentative party, indicated by a pink icon on the Naval Operations map.
- The LFG eye no longer hides when moused over while not enough followers/ships are available for a mission; a tooltip is displayed instead.
- Searching for "Upgradable gear" yields a list of followers whose gear you may upgrade. The search can also be accessed by clicking the corresponding button on the follower summary.
Version 0.63
- Buttons allowing direct use of ship equipment have been added to the shipyard's Followers tab.
- Ship lists now display amount of time left until an away ship returns, as well as experience remaining before the next upgrade.
- Fixed an error that occurred when hovering over the Garrison Cache icon in the Garrison Report.
Version 0.62
- Missions of Interest group compositions now account for several additional traits.
- Garrison resource cache size now reflects upgrades available in 6.2, taking effect after the next time you loot the cache after unlocking the upgrade.
- Purchasable 645 follower gear tokens added to follower upgrade lists.
- Fixed an error that could occur when displaying tooltips listing epic ships with equipment that does not provide a threat counter.
Version 0.61
- Naval threat tooltips now indicate whether you have unlocked equipment necessary to counter the threat when you do not have any ships capable of countering it with current equipment.
- Dragging naval equipment from your bags onto the Equipment Slots in the Naval Fleet window no longer causes an error (or does anything); you must click the Equipment Slot to install the equipment item.
- Fixed an issue where Master Plan could get confused and attempt to send ships on follower missions.
- Fixed an issue causing the available missions list not to properly reflect the amount of followers in a tentative party under some circumstances.
- Fixed an error that occurred when opening the Follower Summary page under some circumstances.
- Fixed an issue causing ships to be counted as followers in the Garrison Missions frame headcount.
- Flagged Master Plan A for patch 6.2. It is no longer necessary to check the Load out of date AddOns box.
Version 0.60
- Compatibility update for patch 6.2.0.
- - This enables previous Master Plan functionality for follower missions.
- Limited support for naval missions:
- - You can view group suggestions by hovering over the LFG eye while viewing mission details.
- - Added XP projections for ships.
- - Added ship cross-references to naval threat/ability tooltips.
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